<?xml version="1.0" encoding="UTF-8"?>
<!--Generated by Squarespace Site Server v5.11.81 (http://www.squarespace.com/) on Fri, 24 Feb 2012 15:52:58 GMT--><feed xmlns="http://www.w3.org/2005/Atom" xmlns:dc="http://purl.org/dc/elements/1.1/"><title>Grokgames</title><subtitle>Blog</subtitle><id>http://grokgames.squarespace.com/blog/</id><link rel="alternate" type="application/xhtml+xml" href="http://grokgames.squarespace.com/blog/"/><link rel="self" type="application/atom+xml" href="http://grokgames.squarespace.com/blog/atom.xml"/><updated>2011-08-06T12:56:53Z</updated><generator uri="http://www.squarespace.com/" version="Squarespace Site Server v5.11.81 (http://www.squarespace.com/)">Squarespace</generator><entry><title>"Auteurs" and Collaboration</title><category term="Art"/><category term="Clint Hocking"/><category term="Commentary"/><category term="Hitchcock"/><id>http://grokgames.squarespace.com/blog/2011/7/30/auteurs-and-collaboration.html</id><link rel="alternate" type="text/html" href="http://grokgames.squarespace.com/blog/2011/7/30/auteurs-and-collaboration.html"/><author><name>Greg</name></author><published>2011-07-30T15:16:24Z</published><updated>2011-07-30T15:16:24Z</updated><summary type="html" xml:lang="en-US"><![CDATA[<p>Turns out, everything truly brilliant about "North by Northwest"'s script--the banter, the plot twists, the bottomlessly complex characters--grew not from Hitch the "auteur", but from his unconventional choice of collaborators and the fertile negative spaces between the bones of his almost imperceptible outline.</p>
]]></summary></entry><entry><title>F&amp;#k the Average [Player]</title><category term="Rant"/><category term="exposition"/><category term="writing"/><id>http://grokgames.squarespace.com/blog/2011/7/10/fk-the-average-player.html</id><link rel="alternate" type="text/html" href="http://grokgames.squarespace.com/blog/2011/7/10/fk-the-average-player.html"/><author><name>Greg</name></author><published>2011-07-10T19:26:29Z</published><updated>2011-07-10T19:26:29Z</updated><summary type="html" xml:lang="en-US"><![CDATA[<p>My standard for verisimilitude is simple and I came to it when I started to write prose narrative: fuck the average reader.</p>
]]></summary></entry><entry><title>Gearbox? Dead to Me.</title><category term="Commentary"/><id>http://grokgames.squarespace.com/blog/2011/6/14/gearbox-dead-to-me.html</id><link rel="alternate" type="text/html" href="http://grokgames.squarespace.com/blog/2011/6/14/gearbox-dead-to-me.html"/><author><name>Greg</name></author><published>2011-06-14T21:10:42Z</published><updated>2011-06-14T21:10:42Z</updated><summary type="html" xml:lang="en-US"><![CDATA[<p>Shame on you, Gearbox.</p>
]]></summary></entry><entry><title>Motal Kombat, Why Do You Taunt Me?</title><category term="Musings"/><id>http://grokgames.squarespace.com/blog/2011/4/13/motal-kombat-why-do-you-taunt-me.html</id><link rel="alternate" type="text/html" href="http://grokgames.squarespace.com/blog/2011/4/13/motal-kombat-why-do-you-taunt-me.html"/><author><name>Greg</name></author><published>2011-04-13T00:28:13Z</published><updated>2011-04-13T00:28:13Z</updated><content type="html" xml:lang="en-US"><![CDATA[<p>For the record, I may be the world's <em>worst</em> Mortal Kombat player. And yet...and YET...I'm having to fend off the urge to buy the upcoming back-to-its-roots version. </p>

<p>And these kinda cool live action, <a href="http://www.google.com/url?sa=t&amp;source=web&amp;cd=1&amp;ved=0CDIQtwIwAA&amp;url=http%3A%2F%2Fwww.youtube.com%2Fwatch%3Fv%3DVADCrmCFd48&amp;ei=Au2kTfXxHa-B0QHUwN3kCA&amp;usg=AFQjCNGYkp0V5Jo6fZqO0I2BskJewz3xkw&amp;sig2=D2TrkB8SdCqHVkNC9P4j5Q">independently produced</a> <a href="http://kotaku.com/#!5791150/watch-mortal-kombat-legacy-right-now">shorts</a> aren't helping my self control any. </p>

<p>Also...<a href="http://www.imdb.com/name/nm0671886/">Tahmoh</a>!</p>
]]></content></entry><entry><title>Sony's designing actual curricula around Little Big Planet 2</title><category term="Sharing"/><category term="education"/><category term="lbp2"/><category term="little big planet 2"/><category term="sony"/><id>http://grokgames.squarespace.com/blog/2011/3/16/sonys-designing-actual-curricula-around-little-big-planet-2.html</id><link rel="alternate" type="text/html" href="http://grokgames.squarespace.com/blog/2011/3/16/sonys-designing-actual-curricula-around-little-big-planet-2.html"/><author><name>Greg</name></author><published>2011-03-16T14:13:21Z</published><updated>2011-03-16T14:13:21Z</updated><content type="html" xml:lang="en-US"><![CDATA[<p><a href="http://feeds.gawker.com/~r/kotaku/vip/~3/jRg32j2CotY/can-kids-actually-learn-with-littlebigplanet">Yes, yes, yes!!!</a></p>
]]></content></entry><entry><title>xkcd's Reading My Mind</title><category term="Design"/><category term="Sharing"/><category term="story"/><id>http://grokgames.squarespace.com/blog/2011/3/16/xkcds-reading-my-mind.html</id><link rel="alternate" type="text/html" href="http://grokgames.squarespace.com/blog/2011/3/16/xkcds-reading-my-mind.html"/><author><name>Greg</name></author><published>2011-03-16T13:45:59Z</published><updated>2011-03-16T13:45:59Z</updated><content type="html" xml:lang="en-US"><![CDATA[<p>Or maybe just <a href="http://grokgames.squarespace.com/portfolio/">my Portfolio page</a>. </p>

<p><img src="http://imgs.xkcd.com/comics/fps_mod.png" alt="" title="" /></p>

<p>Source: <a href="http://xkcd.com/873/">xkcd</a></p>
]]></content></entry><entry><title>Back to the Future in Little Big Planet 2</title><category term="Sharing"/><category term="lbp2"/><category term="little big planet 2"/><category term="media molecule"/><category term="ps3"/><id>http://grokgames.squarespace.com/blog/2011/2/9/back-to-the-future-in-little-big-planet-2.html</id><link rel="alternate" type="text/html" href="http://grokgames.squarespace.com/blog/2011/2/9/back-to-the-future-in-little-big-planet-2.html"/><author><name>Greg</name></author><published>2011-02-09T17:00:00Z</published><updated>2011-02-09T17:00:00Z</updated><content type="html" xml:lang="en-US"><![CDATA[<p>Have I mentioned how more I adore <em>Little Big Planet 2</em>? The new cinematic toolset is a wonder to behold, but (with this video as Exhibit A) I may have underestimated it. </p>

<iframe title="YouTube video player" width="560" height="345" src="http://www.youtube.com/embed/2gROgrlnuMo?rel=0" frameborder="0" allowfullscreen></iframe>
<p>Source: Little Big Planet 2 User Creates A Sackboy “Back To The Future” (http://www.wired.com/geekdad/2011/02/little-big-planet-2-user-creates-a-sackboy-back-to-the-future/) by Dave Banks - When we reviewed Little Big Planet 2 last month, we predicted it wouldn’t be long before people used the game’s movie making tools to create LBP versions of their favorite movies. We didn’t have to wait long – check out this fantastic version of the Sack Back to the Future clock tower scene.</p>]]></content></entry><entry><title>Days of Wonders to Roll Out "Cargo Noir"</title><category term="Board Games"/><category term="Days of Wonder"/><category term="News"/><id>http://grokgames.squarespace.com/blog/2011/2/9/days-of-wonders-to-roll-out-cargo-noir.html</id><link rel="alternate" type="text/html" href="http://grokgames.squarespace.com/blog/2011/2/9/days-of-wonders-to-roll-out-cargo-noir.html"/><author><name>Greg</name></author><published>2011-02-09T11:45:44Z</published><updated>2011-02-09T11:45:44Z</updated><content type="html" xml:lang="en-US"><![CDATA[<p><span class="full-image-block ssNonEditable"><span><img src="http://www.criticalgamers.com/assets_c/2011/02/Cargo%20Noir-thumb-400x400-2579.jpg?__SQUARESPACE_CACHEVERSION=1297252178520" alt=""/></span></span>Repeat out loud to self: I don't need any more games...I don't need any more games...etc.</p>

<p>And then <a href="http://www.criticalgamers.com/archives/board-games/serge_lagets_cargo_noir_is_ava.php?utm_source=feedburner&amp;utm_medium=feed&amp;utm_campaign=Feed%3A+CriticalGamerscom+%28Critical+Gamers%29">preorder</a>. Damn.</p>
]]></content></entry><entry><title>I So Hope Jane McGonigal's Right</title><category term="Commentary"/><category term="colbert report"/><category term="games in culture"/><category term="jane mcgonigal"/><category term="tv"/><category term="video"/><id>http://grokgames.squarespace.com/blog/2011/2/4/i-so-hope-jane-mcgonigals-right.html</id><link rel="alternate" type="text/html" href="http://grokgames.squarespace.com/blog/2011/2/4/i-so-hope-jane-mcgonigals-right.html"/><author><name>Greg</name></author><published>2011-02-04T16:26:33Z</published><updated>2011-02-04T16:26:33Z</updated><content type="html" xml:lang="en-US"><![CDATA[<p>I just wish the talkshow version of her work didn't sound so easy to dismiss for those predisposed to disagree. </p>

<p><object width="512" height="288"><param name="movie" value="http://www.hulu.com/embed/EANpoJSvk9ldSNgQt6ksPQ/942/1270/i1037"></param><param name="allowFullScreen" value="true"></param><embed src="http://www.hulu.com/embed/EANpoJSvk9ldSNgQt6ksPQ/942/1270/i1037" type="application/x-shockwave-flash"  width="512" height="288" allowFullScreen="true"></embed></object></p>
]]></content></entry><entry><title>You HAD to Know This was Coming</title><id>http://grokgames.squarespace.com/blog/2011/1/26/you-had-to-know-this-was-coming.html</id><link rel="alternate" type="text/html" href="http://grokgames.squarespace.com/blog/2011/1/26/you-had-to-know-this-was-coming.html"/><author><name>Greg</name></author><published>2011-01-26T17:10:05Z</published><updated>2011-01-26T17:10:05Z</updated><content type="html" xml:lang="en-US"><![CDATA[<p><a href="http://kotaku.com/5742990/russian-tv-links-modern-warfare-2-to-russian-massacre">Russian TV Links Modern Warfare 2 To Russian Massacre</a>.</p>
]]></content></entry></feed>
